Shrike - Espionage/Terror Weapon Conversion
| Shrike - Espionage/Terror Weapon Conversion |
|---|
| Physical Stats |
| Reflex: 13 *6* Attractiveness: NA Movement Allowance: 14 *8* Run: 42 MPH: 30 Jump (up): 6m (broad) 11m Body 14 *8* |
| Physical Structure |
| Head SP 25 SDP 20 (disabled) 30 (destroyed) Options (Optic) 0 & 1 Options (Audio) 4 |
| Torso SP 25 SDP 30 (disabled) 40 (destroyed) Options 2 |
| Right Arm w/hand SP 25 SDP 20 (disabled) 30 (destroyed) Options 2 |
| Left Arm w/hand SP 25 SDP 20 (disabled) 30 (destroyed) Options 2 |
| Right Leg w/foot SP 25 SDP 20 (disabled) 30 (destroyed) Options 1 |
| Left Leg w/foot SP 25 SDP 20 (disabled) 30 (destroyed) Options 1 |
| Sensor Options |
| Amplified Hearing (+2 to awareness rolls) *1* Sound Editing (+2 to listen for specific sounds) *0.5* Infrared (see in darkness with thermal imaging) in both eyes *2* Teleoptics (see distant objects clearly) in left eye *0.5* Image Enhancement (+2 to visual awareness rolls) in left eye *0.5* Times Square Plus (heads up display) in right eye *2* |
| Other Options |
| 2x Stealth Foot (+1 to stealth) *2* 2x Grip Foot (+2 to climbing) *4* Wolvers in both arms (3d6+7 damage each, Body Type included) *6d6+2* Chameleon Covering (-4 to awareness rolls, see Militech Ghostsuit) *0* |
Total Package Costs: 65,500eb. 28d6+1 (22d6+37) humanity loss |